News diablo 4 italiano10/16/2023 ![]() ![]() ![]() Those of you who played the betas know what I'm talking about. That's nothing compared to each class' unique abilities and perks though, and it's clear why the developers spent so much time talking about player choice and customisation leading up to launch. Watching the cooldown for it (or them if you have gear that gives you an extra) and rolling out of trouble while taking advantage of the invincibility frames is a real thrill and brings even more depth and options to each fight. Giving each class a dodge is one of the reasons why that's different here. This coming from a guy that doesn't like real-time strategy games or similar titles where you're basically just selecting a target and let the action unfold with a single button press. It doesn't matter if you choose a barbarian, druid, necromancer, rogue or sorceress, every fight feels and looks so satisfying. Because Diablo IV takes Diablo III's great combat and makes it fantastic by adding and changing a handful of things.
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